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Player Member List

This is the complete list of members for Player, including all inherited members.
af (defined in Sprite)Sprite [protected]
alive (defined in Sprite)Sprite
animationFinished() (defined in Sprite)Sprite
animations (defined in Sprite)Sprite [protected]
current (defined in Sprite)Sprite [protected]
currentframe (defined in Sprite)Sprite [protected]
delay (defined in Sprite)Sprite [protected]
direction (defined in Sprite)Sprite
frame() (defined in Sprite)Sprite
getAnimation() (defined in Sprite)Sprite
gridx(int x) (defined in Sprite)Sprite
gridxpos (defined in Sprite)Sprite [protected]
gridy(int y) (defined in Sprite)Sprite
gridypos (defined in Sprite)Sprite [protected]
isAnimation(char *name) (defined in Sprite)Sprite
kill() (defined in Sprite)Sprite
lives (defined in Player)Player
loadAnimation(char *animName, bool loop) (defined in Sprite)Sprite
move() (defined in Player)Player
name (defined in Sprite)Sprite [protected]
nextxpos (defined in Sprite)Sprite
nextypos (defined in Sprite)Sprite
Player(char *name, AnimationFactory *af) (defined in Player)Player
respawn() (defined in Player)Player
setAnimation(char *name) (defined in Sprite)Sprite
speed (defined in Sprite)Sprite [protected]
Sprite(char *filename, AnimationFactory *af) (defined in Sprite)Sprite
x(int x) (defined in Sprite)Sprite
x() (defined in Sprite)Sprite
xpos (defined in Sprite)Sprite [protected]
y(int y) (defined in Sprite)Sprite
y() (defined in Sprite)Sprite
ypos (defined in Sprite)Sprite [protected]
~Sprite() (defined in Sprite)Sprite [virtual]

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