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Level.h

#ifndef _Level_H_
#define _Level_H_

#include "Defines.h"

using namespace std;

class Level{
      public:
            Level();
            virtual ~Level();
            gridcell map[SIZEX][SIZEY]; // Map data
            int px,py;        // Starting position, pink ghost
            int rx,ry;        // Red ghost
            int bx,by;        // Blue ghost
            int pillsleft;          // Pills on level
            vector<foodinfo> foods; // Food on level
};

#endif

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